वर्कफ़्लो ट्यूटोरियल: नैपकिन स्केच से 5 मिनट में मास्टरपीस तक

१७ दिसम्बर २०२५

नोट: नीचे दी गई सामग्री मूल अंग्रेजी में है। अनुवाद प्रगति पर है।

Every great design starts with a sketch. But the journey from Sketch -> Final Polish is usually the longest part of the process.

Whisk AI accelerates this "rendering" phase by 100x. Here is a practical workflow for concept artists and designers.

![Sketch to Final Transformation](/imgs/home/default (16).jpg)

The Challenge

You have a rough idea for a sci-fi helmet. You've sketched it on a napkin or iPad. It's messy, the lines are wobbly, but the shape is right. You want to see what it looks like as a photorealistic movie prop.

The Whisk Process

Step 1: The Subject (Your Sketch)

Scan or take a photo of your sketch. Upload this as the Subject.

  • Note: Whisk works best if the sketch has clear silhouettes. Dark ink on white paper works best.

Step 2: The Scene (Context)

Detailed sketches can stand alone, but for realism, context helps. Upload a generic "Sci-fi Lab Background" or "Dark Studio Lighting" image as the Scene.

Step 3: The Style (The Polish)

Find an image of a motorcycle helmet or a Halo Spartan helmet—something with the material finish you want (shiny metal, scratched paint, glass visor). Upload this as the Style.

Step 4: Generate

Whisk interprets the lines of your sketch as the geometry boundaries. It interprets the Style image as the material shader.

The Output: Your wobbly napkin lines are converted into hard-surface edges. The "metal" style is wrapped around your geometry. You have a concept render.

![Process Diagram](/imgs/home/default (17).jpg)

Why This is Better than "Image-to-Image"

MethodHow it WorksCommon Issue
Standard Img2ImgUses sketch as noise pattern"Hallucinates" new objects, loses original shape
Whisk BlendingUses sketch as strict structureRetains exact silhouette, only changes material

Whisk's 3-component separation keeps the structure (Subject) separate from the texture (Style). This adherence to structure makes it the ultimate rendering assistant for illustrators who want to focus on design, not rendering.

Design Daily

Design Daily